put_tile
From ArchaicPixels: HuC and PCEAS Documentation
put_tile(int num, int vaddr);
put_tile(int num, char x, char y);
Put individual tiles on the screen, either directly
at video memory location 'vaddr', or at screen coordinates
'x/y' (in tile unit). 'num' is a tile index in the tile
array defined by the most recent call to set_tile_data().
