load_font
From ArchaicPixels: HuC and PCEAS Documentation
load_font(char *font, char nb_char);
load_font(char *font, char nb_char, int vaddr);
Load a custom font in video memory. Used together
with the #incchr directive it will allow you to load
a font from a PCX file. Note that custom fonts are
colored fonts, so they won't be affected by any
previous call to set_font_color().
The number of character to load range from 0 to 224,
ASCII characters 0 to 31 are never used, and can't
be defined, you must start your font at the space
character, which is ASCII code 32.
If you don't implicitely give a video memory address,
the function will load your font just above
the BAT (usualy it's address 0x800).
