joytrg
From ArchaicPixels: HuC and PCEAS Documentation
joytrg(char num);
Return informations about newly pressed buttons
and directions of joypad number 'num'.
But beware of this function, these informations
are refreshed every frame, so if your game loop
is not fast enough you could miss some keypresses.
In such a case use the joy_events() functions, they
do keep trace of all the keypresses.
